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Patch 1.18 2019-10-24

-New patcher version 0.1.2 (https://arnmoire.com/download/)

-Changed the way title and guild are displayed
-Increased visibility of character nicknames
-Fixed orc title description
-Added Dark Trinket craft

-When player logout/disconnect from dungeon, he will spawn at latest map location
-Added critical chance to daggers
-Added Rogue shadowstep and poison cut skills for 2nd class
-Dark Lord new ability
-Changed items management (moving) method – right click to use & left click to pickup
-Hold [LEFT-CTRL] and left click to automatically move items to warehouse when open
-Layers of opened UI panels. When clicking [ESC] they will close in the correct order.
-Inventory automatically opens when opening enchant window
-Enchant window progress bar on enchant process
-Changed teleport locations of teleporter to safe zones (Desert & Nea Forest)
-Fixed Ogre Mansions hole in wall
-Fixed Dark Lord finish point to altar
-Sewers level blockout
-Buttons highlighting in login screen
-Patcher settings for game fulscreen mode & resolution
-Removed resolution window before starting the game
-New Cloudmere fields location
-World map (Dropdown option) in Map Window (M)
-Added currency icon beside value
-Moving indicator on click hover for couple seconds at destination
-New currency items: Dark Badge (Drop from Dark Fields monsters), Monster Token (Drop from bosses)
-Fixed daggers rarity levels
-Nea Forest massive visual upgrade
-Desert Camp visual upgrade

-Changed the way title and guild are displayed
-Increased visibility of character nicknames
-Fixed orc title description
-When player logout/disconnect from dungeon, he will spawn at latest map location
-Added critical chance to daggers
-Added Rogue shadowstep and poison cut skills for 2nd class
-Dark Lord new ability
-Changed items management (moving) method – right click to use & left click to pickup
-Moving items in warehouse
-Hold [LEFT-CTRL] and left click to automatically move items to warehouse when open
-Layers of opened UI panels. When clicking [ESC] they will close in the correct order.
-Inventory automatically opens when opening enchant window
-Enchant window progress bar on enchant process
-Changed teleport locations of teleporter to safe zones (Desert & Nea Forest)
-Fixed Ogre Mansions hole in wall
-Fixed Dark Lord finish point to altar
-Sewers level blockout
-Buttons highlighting in login screen
-Patcher settings for game fulscreen mode & resolution
-Removed resolution window before starting the game
-New Cloudmere fields location
-World map (Dropdown option) in Map Window (M)
-Added currency icon beside value
-Moving indicator on click hover for couple seconds at destination
-New currency items: Dark Badge (Drop from Dark Fields monsters), Monster Token (Drop from bosses)
-Fixed daggers rarity levels
-Fixed shields rarity levels
-Nea Forest massive visual upgrade
-Desert Camp visual upgrade
-Added max stack value – 999 for Dark Badge and Monster Token
-Increased scrolling speed on sell window (Auction House)
-Added bin in inventory instead of throwing items into empty space on screen
-Skeleton Horse bonus increased from 500 to 650
-Increased skeleton horse run animation speed
-Hell Hound now have 750 speed bonus
-Enchant on shields now glow