Patch 1.19

Date: 06/11/2019

Launcher

-Launcher upgraded to version 0.1.3

-Added Arnmoire logo on launch

-Added Amount of MB to download text

Game

New Features:

-Added login screen background music

-Added character selection background music

-Added buttons click sound on login screen and character selection

-Added fade when entering game

-Character creation model rotation with mouse hold

-Highlighting of buttons in-game (Inventory, equipment, skillbook etc.)

-Added mini-map player icon rotation and field of view fog

-On mouse move hold, indicator follows hold position

-Added light Halo on laterns and upgraded model

-Added camera bloom effects

-Added update message on screen when quest state change

-Selecting friendly npcs

-Added Magic Rings

-Added character selection UI sidebar for characters

-Added 3 new quests

-Added 2 new NPCs

-Added timer when leaving the game

Bug Fixes:

-Login selection screen UI upgrade

-Fixed register button on login screen

-Chat UI filter buttons now send message properly on selected

-Fixed tooltips going over screen bounds

-Bug report window fixes

-Fixed skillbook and skillbar click

-Fixed looting drop when moving

-Fixed character click selection issue (rare)

-Chat UI filter buttons now send message properly on selected

-Fixed tooltips going over screen bounds

-Bug report window fixes

-Fixed skillbook and skillbar click

-Fixed looting drop when moving

-Fixed character click selection issue (rare)-Fixed register button on login screen

-Chat UI filter buttons now send message properly on selected

-Fixed tooltips going over screen bounds

-Bug report window fixes

-Fixed skillbook and skillbar click

-Fixed looting drop when moving

-Fixed character click selection issue (rare)

Improvements:

-New in-game UI

-New skeleton models

-New level up particle and UI indicator

-New run animation for humans

-Character selection screen UI upgrade

-Character selection screen Map upgrade

-Report bug button moved to [ESC] window

-Mini-map upgraded and added vignette, coords

-Upgraded damage text

-Hit particle upgrade

-Changes in enchant visual effects

-Loading screen changed

-Upgraded Arnmoire Store UI

-Upgraded finish of attack melee animations

-Golem Mansion map visual upgrade

-Decreased gathering distance

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Patch 1.18

Date: 24/10/2019

-New patcher version 0.1.2 (https://arnmoire.com/download/)

-Changed the way title and guild are displayed
-Increased visibility of character nicknames
-Fixed orc title description
-Added Dark Trinket craft

-When player logout/disconnect from dungeon, he will spawn at latest map location
-Added critical chance to daggers
-Added Rogue shadowstep and poison cut skills for 2nd class
-Dark Lord new ability
-Changed items management (moving) method – right click to use & left click to pickup
-Hold [LEFT-CTRL] and left click to automatically move items to warehouse when open
-Layers of opened UI panels. When clicking [ESC] they will close in the correct order.
-Inventory automatically opens when opening enchant window
-Enchant window progress bar on enchant process
-Changed teleport locations of teleporter to safe zones (Desert & Nea Forest)
-Fixed Ogre Mansions hole in wall
-Fixed Dark Lord finish point to altar
-Sewers level blockout
-Buttons highlighting in login screen
-Patcher settings for game fulscreen mode & resolution
-Removed resolution window before starting the game
-New Cloudmere fields location
-World map (Dropdown option) in Map Window (M)
-Added currency icon beside value
-Moving indicator on click hover for couple seconds at destination
-New currency items: Dark Badge (Drop from Dark Fields monsters), Monster Token (Drop from bosses)
-Fixed daggers rarity levels
-Nea Forest massive visual upgrade
-Desert Camp visual upgrade

-Changed the way title and guild are displayed
-Increased visibility of character nicknames
-Fixed orc title description
-When player logout/disconnect from dungeon, he will spawn at latest map location
-Added critical chance to daggers
-Added Rogue shadowstep and poison cut skills for 2nd class
-Dark Lord new ability
-Changed items management (moving) method – right click to use & left click to pickup
-Moving items in warehouse
-Hold [LEFT-CTRL] and left click to automatically move items to warehouse when open
-Layers of opened UI panels. When clicking [ESC] they will close in the correct order.
-Inventory automatically opens when opening enchant window
-Enchant window progress bar on enchant process
-Changed teleport locations of teleporter to safe zones (Desert & Nea Forest)
-Fixed Ogre Mansions hole in wall
-Fixed Dark Lord finish point to altar
-Sewers level blockout
-Buttons highlighting in login screen
-Patcher settings for game fulscreen mode & resolution
-Removed resolution window before starting the game
-New Cloudmere fields location
-World map (Dropdown option) in Map Window (M)
-Added currency icon beside value
-Moving indicator on click hover for couple seconds at destination
-New currency items: Dark Badge (Drop from Dark Fields monsters), Monster Token (Drop from bosses)
-Fixed daggers rarity levels
-Fixed shields rarity levels
-Nea Forest massive visual upgrade
-Desert Camp visual upgrade
-Added max stack value – 999 for Dark Badge and Monster Token
-Increased scrolling speed on sell window (Auction House)
-Added bin in inventory instead of throwing items into empty space on screen
-Skeleton Horse bonus increased from 500 to 650
-Increased skeleton horse run animation speed
-Hell Hound now have 750 speed bonus
-Enchant on shields now glow

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Patch 1.17

Date: 08/10/2019

-Fixed post table closing
-Battleground window closing fixed
-Fixed item attributes / Alchemist
-Fixed Ultimate triple shot from distance
-Fixed guru quests
-Increased size of quest sidebar
-Battleground Queue indicator
-Battleground Queue Leave option
-Fixed Cursed Stones Damage issue
-Fixed Threnfol hitboxes
-Option to disable chat window
-Desert Map visual upgrade
-Fixed Cloudmere Death Forest
-New Cursed Stone Models
-City Lamp model upgrade
-Dark Lands visual upgrade, new location of mission altar
-Fixed drop chests spawning in new dungeons
-Golden Golem Special Attack hit times improved

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Patch 1.16, 1.16.1, 1.16.2

Date: 04/10/2019

1.16

-Improved closing UI windows by ESC key
-Golems are now drop Golem Scrolls
-Decreased Dark Lord gold drop
-Added Daily Wheel indicator when can be spinned
-Increased prices for materials dropped by monsters
-Added new Goblin Archer model
-Evasion added to shields
-4 new titles added for defeating bosses
-Title unlock UI animation added
-Added server selection after login (1 server at this moment)
-Added ‘forgot password’ option to website
-Fixed Daily Guild Battleground quest
-Bosses Daily Quests are now adding guild experience as reward
-Fixed Guild roles assigning
-New Dark Shield 3D Model
-Increase stun duration of Warrior Stomp from 1.2s to 1.4s
-Berserker State now increase Max Health by 20%, Defence by 30% and lasts for 20sec
-Necromancer Dark Aura now lasts for 25sec, Increase defence by 10%, max health by 15%.
-Ranger Haste skill increase movement speed by 25% for 10 seconds.
-Cleric single target heal decreased from 330% to 280% of magical damage.
-Fixed back hits multiplier for Rogue class
-Updated skills descriptions
-Rogue skills damage increased -Adding posts to post table

1.16.1

-Options fixed -Warehouse fixed -Berserker aura cooldown fixed (20sec) -Fixed vendors not opening -Increased post table max message length -Fixed cloudmere bridge -Item info popup fixed -Battleground time fixed

1.16.2

-Heals and misses not affecting mount and ignore combat state
-Rogue stealth skill stops targetting
-Earth smash Warrior skill now hit 2 times and stun target for 0.5 seconds
-Cloudmere Forest of Death visual upgrade
-Area mood change system
-Cooldown for Ranger skill Ground shot increased to 10 sec and Ultimate Triple Shot increased to 11 seconds
-Ranger Ground Shot is now AoE skill
-Buffs used by other people show in local buffs bar fixed
-Fixed item popup dissapearing
-Fixed blacksmith window not opening
-Item cooldown indicator (Potions etc.)

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Patch 1.15

Date: 26/09/2019

-New Dead Forest Village location

-6 New quests: Diplomatic Mail, Light in the dark, Through the gate of darkness, -Truth in bones, Technically not graverobbing

-10 New npc: Hainrich, Ismael, Old Drunk, Ismael, Godfryk von Bronnen, Ostler, -Zubair, Salim, Steward, Zarim

-New Oasis location in the Desert

-New Cloudmere Sewers location (Test)

-Maps optimization

-Fixed Captain quest ‘When it rains…’

-Added shard dispenser to Goods Vendor

-Fixed Golden Temptation quest

-Warrior whirlwind will now hit 2 times during the whole skill

-Necromancer Demon Summon will now attack with user

-Fixed amulets statistic

-Fixed large red shards values

-Fixed quest chat window overlapping

-Fixed buffs effects duration

-Shorter duration of Warrior Stomp Skill

-Auction house window – Added scroll option

-Fixed double ‘Received’ messages issue from drop

-Last combo attack synchronization fixed over network

-Auction House sell limit set to 10

-Testing ‘Post Table’ in Cloudmere

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